front_end

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  1. front_end = "OpenGL"
    1. WebGpu

front_end = "OpenGL"#

Specifies which render front-end to use. This option used to have more scope in earlier versions of wakterm, but today it allows three possible values:

  • OpenGL - use GPU accelerated rasterization
  • Software - use CPU-based rasterization.
  • WebGpu - use GPU accelerated rasterization

The default is "OpenGL".

You may wish (or need!) to select Software if there are issues with your GPU/OpenGL drivers.

wakterm will automatically select Software if it detects that it is being started in a Remote Desktop environment on Windows.

WebGpu#

The WebGpu front end allows wakterm to use GPU acceleration provided by a number of platform-specific backends:

  • Metal (on macOS)
  • Vulkan
  • DirectX 12 (on Windows)

See also:

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