front_end
On this page
front_end = "OpenGL"#
Specifies which render front-end to use. This option used to have more scope in earlier versions of wakterm, but today it allows three possible values:
OpenGL- use GPU accelerated rasterizationSoftware- use CPU-based rasterization.WebGpu- use GPU accelerated rasterization
The default is "OpenGL".
You may wish (or need!) to select Software if there are issues with your
GPU/OpenGL drivers.
wakterm will automatically select Software if it detects that it is
being started in a Remote Desktop environment on Windows.
WebGpu#
The WebGpu front end allows wakterm to use GPU acceleration provided by a number of platform-specific backends:
- Metal (on macOS)
- Vulkan
- DirectX 12 (on Windows)
See also: